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Month: March 2000

Posted on March 14, 2000February 14, 2022Electronic Arts

Game design Toolbox – Stairs of Productivity

Different goals at different scales, the “plateaus” graph The game is requiring the player to have different goals. Often the player is expected to be…

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Posted on March 14, 2000February 14, 2022Electronic Arts

Game design Toolbox – The Game State Landscape

Game State Landscape Another tool to think about the game that I learned from Will Wright: Project the state of the game onto two dimensions…

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Recent Posts

  • Unity – Depth of Field
  • Night At The Opera
  • Due date probability…
  • Solving the rubiks cube from pictures
  • Biophilia – Crystalline by björk

Recent Posts

  • Unity – Depth of Field
  • Night At The Opera
  • Due date probability…
  • Solving the rubiks cube from pictures
  • Biophilia – Crystalline by björk

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