Game design Toolbox – User Actions
What is it that the player does? Rather than understanding how the larger and larger goals are connecting the different actions in the game, we…
Programming, Leadership, Mathematics, Education and also some Sailing
What is it that the player does? Rather than understanding how the larger and larger goals are connecting the different actions in the game, we…
Different goals at different scales, the “plateaus” graph The game is requiring the player to have different goals. Often the player is expected to be…
Game State Landscape Another tool to think about the game that I learned from Will Wright: Project the state of the game onto two dimensions…
The User’s Mental Model Since the goal of the design is to provide a specific experience for the user, it is often important to describe…
A video game trick, to provide a stronger perception of speed 1993- We are building a 3DO version of Road Rash internally at Electronic Arts.…
Learning all the basic of programming In the summer between 11th grade and 12th grade, my friend Yves-Eric from Honfleur, spent a few weeks as…
High school I am in 11th grade I believe. My dad is a teacher in France, in Normandy, and as such, we received every 6…
A french education experiment in the 1970’s Between educational reforms, one thing happened when I was in 7th grade. The system decided that the teachers…